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Hidden Object and Crime-Themed Games

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CLUE BINGO was a game I ran Live Operations for internally for multiple years, working closely with Hasbro’s liaisons to ensure all outgoing content adhered to  the brand’s specifications and guidelines. Assets included items/clues, splash screens, and game lobbies. Our lobbies combined simple 3D layouts with 2D painted textures and assembled in Unity, giving the illusion of a 2D environment moving in a 3D space.

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I've worked on many assorted crime-themed games, both Casual and Hidden Object. These games often entailed taking on a wide variety of tasks, both in early concept work and final execution.  Assets created and concepted for these games varied from characters to environments, to items and interactive elements.

 

I guess crime CAN be rewarding! 

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