Hidden Object and Crime-Themed Games

CLUE BINGO was a game I ran Live Operations for internally for multiple years, working closely with Hasbro’s liaisons to ensure all outgoing content adhered to the brand’s specifications and guidelines. Assets included items/clues, splash screens, and game lobbies. Our lobbies combined simple 3D layouts with 2D painted textures and assembled in Unity, giving the illusion of a 2D environment moving in a 3D space.






I've worked on many assorted crime-themed games, both Casual and Hidden Object. These games often entailed taking on a wide variety of tasks, both in early concept work and final execution. Assets created and concepted for these games varied from characters to environments, to items and interactive elements.
I guess crime CAN be rewarding!















